Developed with: Openframeworks and Kinect
“Casa della Terra” is a real “home” where each of us is aware of the importance of the earth we inhabit.
The interior is an immersive environment, is a wild field that is processed only by the action of the visitors that become players in the story.
The visitor, “just” walking, changes the floor, first making a plowed field, then seed, takeing care of plants and finally collecting the products. Only the action and the active participation of each of us can start the narrative and tillage.
The union of the work of many people makes easier to achieve every staps of the installation like in the real life that’s why Casa della Terra promots collaboration between people.